import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy9-17", localId: 17, // Card informations name: { en: "Golduck", fr: "Akwakwak", }, hp: 100, type: [ Type.WATER, ], dexId: 55, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy9/17/low", fr: "https://assets.tcgdex.net/fr/xy/xy9/17/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy9/17/high", fr: "https://assets.tcgdex.net/fr/xy/xy9/17/high", }, }, evolveFrom: { en: "Psyduck", fr: "Psykokwak", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.WATER ], name: { en: "Derail", fr: "Déraillement", }, text: { en: "Discard a Special Energy attached to your opponent's Active Pokémon.", fr: "Défaussez une Énergie spéciale attachée au Pokémon Actif de votre adversaire.", }, damage: 20 },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hydro Splash", fr: "Hydro-Éclaboussure", }, damage: 70 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "BREAKpoint", code: "xy9" } } export default card