import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy9-22", localId: 22, // Card informations name: { en: "Shellder", fr: "Kokiyas", }, hp: 60, type: [ Type.WATER, ], dexId: 90, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy9/22/low", fr: "https://assets.tcgdex.net/fr/xy/xy9/22/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy9/22/high", fr: "https://assets.tcgdex.net/fr/xy/xy9/22/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mizue", attacks: [{ cost: [ Type.WATER ], name: { en: "Razor Shell", fr: "Coquilame", }, text: { en: "Flip a coin. If heads, this attack does 10 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 10 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "BREAKpoint", code: "xy9" } } export default card