import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xyp-XY200", localId: "XY200", // Card informations name: { en: "M Sharpedo-EX", }, hp: 210, type: [ Type.DARKNESS, ], dexId: 319, evolveFrom: { en: "Sharpedo-EX", }, tags: [ Tag.MEGA, ], illustrator: "5ban Graphics", attacks: [{ cost: [ Type.DARKNESS, Type.DARKNESS, Type.COLORLESS ], name: { en: "Torpedo Dive", }, text: { en: "This attack does 10 damage to each of your opponent's Benched Pokémon for each Colorless in that Pokémon's Retreat Cost. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 120 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "XY Black Star Promos", code: "xyp" } } export default card