import { Card } from '../../../interfaces' import Set from '../FireRed & LeafGreen' const card: Card = { name: { en: "Cloyster", }, illustrator: "Aya Kusube", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 91, ], hp: 70, types: [ "Water", ], evolveFrom: { en: "Shellder", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Exoskeleton", }, effect: { en: "Any damage done to Cloyster by attacks is reduced by 20 (after applying Weakness and Resistance).", }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Double Bubble", }, effect: { en: "Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed.", }, damage: 10, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Shell Attack", }, damage: 50, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card