import { Card } from '../../../interfaces' import Set from '../Evolutions' const card: Card = { name: { en: "Gastly", fr: "Fantominus", }, illustrator: "Keiji Kinebuchi", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 92, ], hp: 40, types: [ "Psychic", ], stage: "Basic", attacks: [ { cost: [ "Psychic", ], name: { en: "Little Grudge", fr: "Petite Rancune", }, effect: { en: "During your opponent's next turn, if this Pokémon is Knocked Out by damage from an attack, discard an Energy attached to the Attacking Pokémon.", fr: "Pendant le prochain tour de votre adversaire, si ce Pokémon est mis K.O. par les dégâts d’une attaque, défaussez une Énergie attachée au Pokémon Attaquant.", }, }, { cost: [ "Psychic", "Colorless", ], name: { en: "Nightmare", fr: "Cauchemar", }, effect: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 20, }, ], weaknesses: [ { type: "Darkness", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 1, } export default card