import { Card } from "../../../interfaces" import Set from "../Wisdom of Sea and Sky" const card: Card = { set: Set, name: { en: "Houndoom" }, illustrator: "Shin Nagasawa", rarity: "Two Diamond", category: "Pokemon", hp: 110, types: ["Darkness"], evolveFrom: { en: "Houndour" }, description: { en: "If you are burned by the flames it shoots from its\nmouth, the pain will never go away." }, stage: "Stage1", attacks: [{ name: { en: "Diving Swipe" }, damage: 70, cost: ["Darkness", "Darkness", "Darkness"], effect: { en: "Discard a random card from your opponent's hand." } }], weaknesses: [{ type: "Grass", value: "+20" }], retreat: 2 } export default card