import { Card } from "../../../interfaces" import Set from "../Wisdom of Sea and Sky" const card: Card = { set: Set, name: { en: "Noctowl" }, illustrator: "Nisota Niso", rarity: "One Diamond", category: "Pokemon", hp: 100, types: ["Colorless"], evolveFrom: { en: "Hoothoot" }, description: { en: "Its eyes are specially developed to enable it to\nsee clearly even in murky darkness and minimal light." }, stage: "Stage1", attacks: [{ name: { en: "Fly" }, damage: 90, cost: ["Colorless", "Colorless", "Colorless"], effect: { en: "Flip a coin. If tails, this attack does nothing. If heads, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokémon." } }], weaknesses: [{ type: "Lightning", value: "+20" }], retreat: 1 } export default card