import { Card } from "../../../interfaces" import Set from "../Wisdom of Sea and Sky" const card: Card = { set: Set, name: { en: "Octillery" }, illustrator: "REND", rarity: "One Star", category: "Pokemon", hp: 100, types: ["Water"], evolveFrom: { en: "Remoraid" }, description: { en: "Its instinct is to bury itself in holes. It often steals\nthe nesting holes of others to sleep in them." }, stage: "Stage1", attacks: [{ name: { en: "Octazooka" }, damage: 50, cost: ["Water", "Water"], effect: { en: "If the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen. This effect lasts until the Defending Pokémon leaves the Active Spot, and it doesn't stack." } }], weaknesses: [{ type: "Lightning", value: "+20" }], retreat: 2 } export default card