import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { set: Set, name: { en: "Centiskorch", fr: "Scolocendre" }, illustrator: "Souichirou Gunjima", rarity: "Rare", category: "Pokemon", hp: 130, types: ["Fire"], evolveFrom: { en: "Sizzlipede", fr: "Grillepattes" }, abilities: [{ type: "Ability", name: { en: "Overheater", fr: "Surchauffeur" }, effect: { en: "Whenever your opponent flips a coin for their Burned Pokémon during Pokémon Checkup, it doesn’t recover from that Special Condition even if the result is heads.", fr: "Chaque fois que votre adversaire lance une pièce pour son Pokémon Brûlé pendant le Contrôle Pokémon, celui-ci ne guérit pas de cet État Spécial même si le résultat est face." } }], attacks: [{ name: { en: "Bursting Inferno", fr: "Enfer Explosif" }, effect: { en: "Your opponent’s Active Pokémon is now Burned.", fr: "Le Pokémon Actif de votre adversaire est maintenant Brûlé." }, damage: 130, cost: ["Fire", "Fire", "Fire", "Colorless"] }], weaknesses: [{ type: "Water", value: "×2" }], retreat: 2, regulationMark: "E" } export default card