import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { set: Set, name: { en: "Boltund", fr: "Fulgudog" }, illustrator: "chibi", rarity: "Rare", category: "Pokemon", hp: 130, types: ["Lightning"], evolveFrom: { en: "Yamper", fr: "Voltoutou" }, attacks: [{ name: { en: "Corner", fr: "Coinçage" }, effect: { en: "During your opponent’s next turn, the Defending Pokémon can’t retreat.", fr: "Pendant le prochain tour de votre adversaire, le Pokémon Défenseur ne peut pas battre en retraite." }, damage: 30, cost: ["Lightning"] }, { name: { en: "Defiant Spark", fr: "Étincelle Rebelle" }, effect: { en: "If this Pokémon has any damage counters on it, this attack can be used for Lightning.", fr: "Si des marqueurs de dégâts sont placés sur ce Pokémon, cette attaque peut être utilisée pour Lightning." }, damage: 130, cost: ["Lightning", "Lightning", "Colorless"] }], weaknesses: [{ type: "Fighting", value: "×2" }], retreat: 1, regulationMark: "E" } export default card