import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-110", localId: 110, // Card informations name: { en: "Sandaconda", }, hp: 130, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/110/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/110/high.png", }, }, evolveFrom: { en: "Silicobra", }, tags: [ Tag.STAGE1, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Sand Sac", }, text: { en: "This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Power Press", }, text: { en: "If this Pokémon has at least 1 extra Fighting Energy attached (in addition to this attack's cost), this attack does 70 more damage.", }, damage: "60+" }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card