import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-132", localId: 132, // Card informations name: { en: "Galarian Stunfisk", }, hp: 120, type: [ Type.METAL, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/132/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/132/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Snap Trap", }, text: { en: "If this Pokémon is in the Active Spot and is damaged by an opponent’s attack (even if it is Knocked Out), discard an Energy from the Attacking Pokémon.", } }], attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Damage Rush", }, text: { en: "Flip a coin until you get tails. This attack does 30 more damage for each heads.", }, damage: "30+" }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card