import { Card } from '../../../interfaces' import Set from '../Phantom Forces' const card: Card = { name: { en: "Fearow", fr: "Rapasdepic", es: "Fearow", it: "Fearow", pt: "Fearow", de: "Ibitak" }, illustrator: "Shin Nagasawa", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 22, ], hp: 90, types: [ "Colorless", ], evolveFrom: { en: "Spearow", fr: "Piafabec", es: "Spearow", it: "Spearow", pt: "Spearow", de: "Habitak" }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Fly", fr: "Vol", es: "Vuelo", it: "Volo", pt: "Voar", de: "Fliegen" }, effect: { en: "Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.", fr: "Lancez une pièce. Si c'est pile, cette attaque ne fait rien. Si c'est face, évitez tous les effets d'attaques, y compris les dégâts, infligés à ce Pokémon pendant le prochain tour de votre adversaire.", es: "Lanza 1 moneda. Si sale cruz, este ataque no hace nada. Si sale cara, evita todos los efectos de los ataques, incluido el daño, infligidos a este Pokémon durante el próximo turno de tu rival.", it: "Lancia una moneta. Se esce croce, questo attacco non ha effetto. Se esce testa, previeni tutti gli effetti degli attacchi, inclusi i danni, inflitti a questo Pokémon durante il prossimo turno del tuo avversario.", pt: "Jogue uma moeda. Se sair coroa, esse ataque não fará nada. Se sair cara, impedirá todos os efeitos dos ataques a este Pokémon, inclusive danos, durante a próxima vez de jogar do seu oponente.", de: "Wirf 1 Münze. Bei \"Zahl\" hat dieser Angriff keine Auswirkungen. Verhindere bei \"Kopf\" während des nächsten Zuges deines Gegners alle Effekte von Angriffen, einschließlich Schaden, die diesem Pokémon zugefügt werden." }, damage: 40, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Drill Peck", fr: "Bec Vrille", es: "Pico Taladro", it: "Perforbecco", pt: "Bico Broca", de: "Bohrschnabel" }, damage: 60, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 1, } export default card