import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Skarmory", fr: "Airmure", de: "Panzaeron" }, illustrator: "Midori Harada", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 227, ], hp: 80, types: [ "Metal", ], stage: "Basic", attacks: [ { cost: [ "Metal", ], name: { en: "Steel Coat", fr: "Manteau d’acier", de: "Stahlmantel" }, effect: { en: "Search your deck for a Metal Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.", fr: "Cherchez une carte Énergie Metal dans votre deck et attachez-la à l’un de vos Pokémon. Mélangez ensuite votre deck.", de: "Durchsuche dein Deck nach einer -Energiekarte und lege sie an 1 deiner Pokémon an. Mische anschließend dein Deck." }, }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Razor Wing", fr: "Aile tranchante", de: "Rasierflügel" }, damage: 40, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 1, description: { en: "After nesting in bramble bushes, the wings of its chicks grow hard from scratches by thorns." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card