import { Card } from '../../../interfaces' import Set from '../Arceus' const card: Card = { name: { en: "Luxray", de: "Luxtra" }, illustrator: "kawayoo", rarity: "Rare Holo", category: "Pokemon", set: Set, dexId: [ 405, ], hp: 120, types: [ "Lightning", ], evolveFrom: { en: "Luxio", }, stage: "Stage2", attacks: [ { cost: [ "Lightning", ], name: { en: "Flash", de: "Blitz" }, effect: { en: "If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.", de: "Falls das Verteidigende Pokémon während des nächsten Zuges deines Gegners angreift, wirft dein Gegner 1 Münze. Bei \"Zahl\" hat dieser Angriff keine Auswirkungen." }, damage: 30, }, { cost: [ "Lightning", "Colorless", "Colorless", ], name: { en: "Gadget Bolt", de: "Zubehörschuss" }, effect: { en: "If Luxray has a Pokémon Tool card attached to it, you may do 100 damage instead of 60 to the Defending Pokémon. If you do, discard that Pokémon Tool card.", de: "Wenn an Luxtra 1 Pokémon-Ausrüstung angelegt ist, kannst du diesen Angiff dem Verteidigenden Pokémon 100 Schadenspunkte anstelle von 60 Schadenspunkten zufügen lassen. Wenn du das machst, lege die Pokémon-Ausrüstung auf deinen Ablagestapel." }, damage: 60, }, ], weaknesses: [ { type: "Fighting", value: "+30" }, ], resistances: [ { type: "Metal", value: "-20" }, ], } export default card