import { Card } from "../../../interfaces" import Set from "../Astral Radiance" const card: Card = { dexId: [436], set: Set, name: { en: "Bronzor", fr: "Archéomire", es: "Bronzor", it: "Bronzor", pt: "Bronzor", de: "Bronzel" }, rarity: "Common", category: "Pokemon", hp: 60, types: ["Metal"], stage: "Basic", attacks: [{ cost: ["Metal", "Colorless"], name: { en: "Metal Press", fr: "Pression Métallique", es: "Presión Metálica", it: "Pressa Metallica", pt: "Compressão Metálica", de: "Metallpresse" }, effect: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.", it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.", pt: "Jogue 1 moeda. Se sair cara, o Pokémon Ativo do seu oponente ficará Paralisado.", de: "Wirf 1 Münze. Bei Kopf ist das Aktive Pokémon deines Gegners jetzt paralysiert." }, damage: 20 }], retreat: 1, regulationMark: "F", variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card