import { Card } from '../../../interfaces' import Set from '../Forbidden Light' const card: Card = { name: { en: "Yveltal-GX", fr: "Yveltal-GX", }, illustrator: "5ban Graphics", rarity: "Ultra Rare", category: "Pokemon", set: Set, dexId: [ 717, ], hp: 180, types: [ "Darkness", ], suffix: "GX", attacks: [ { cost: [ "Darkness", ], name: { en: "Absorb Vitality", fr: "Absorb Vitalité", }, effect: { en: "Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.", fr: "Soignez à ce Pokémon la même quantité de dégâts que vous avez infligée au Pokémon Actif de votre adversaire.", }, damage: 20, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Sonic Evil", fr: "Mal Sonique", }, effect: { en: "This attack's damage isn't affected by Weakness or Resistance.", fr: "Les dégâts de cette attaque ne sont pas affectés par la Faiblesse ou la Résistance.", }, damage: 100, }, { cost: [ "Darkness", ], name: { en: "Doom Count-GX", fr: "Décompte Tragique-GX", }, effect: { en: "If your opponent's Active Pokémon has exactly 4 damage counters on it, that Pokémon is Knocked Out. (You can't use more than 1 GX attack in a game.)", fr: "Si le Pokémon Actif de votre adversaire a exactement 4 marqueurs de dégâts, il est mis K.O. (Vous ne pouvez utiliser qu’une attaque GX par partie.)", }, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 2, } export default card