import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Chansey", fr: "Leveinard", }, illustrator: "Megumi Mizutani", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 113, ], hp: 110, types: [ "Colorless", ], stage: "Basic", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Bind Wound", fr: "Blessure Pansée", }, effect: { en: "Flip a coin. If heads, heal 30 damage from 1 of your Pokémon.", fr: "Lancez une pièce. Si c’est face, soignez 30 dégâts à l’un de vos Pokémon.", }, }, { cost: [ "Colorless", "Colorless", "Colorless", "Colorless", ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 80, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], retreat: 2, } export default card