import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Dhelmise", fr: "Sinistrail", }, illustrator: "Hasuno", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 781, ], hp: 120, types: [ "Psychic", ], stage: "Basic", abilities: [ { type: "Ability", name: { en: "Steelworker", fr: "Expert Acier", }, effect: { en: "Your Metal Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).", fr: "Les attaques de vos Pokémon Metal infligent 10 dégâts supplémentaires au Pokémon Actif de votre adversaire (avant application de la Faiblesse et de la Résistance).", }, }, ], attacks: [ { cost: [ "Psychic", "Colorless", "Colorless", ], name: { en: "Anchor Shot", fr: "Ancrage", }, effect: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", }, damage: 70, }, ], weaknesses: [ { type: "Darkness", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 2, } export default card