import { Card } from '../../../interfaces' import Set from '../Ultra Prism' const card: Card = { name: { en: "Celesteela-GX", fr: "Bamboiselle-GX", }, illustrator: "5ban Graphics", rarity: "Ultra Rare", category: "Pokemon", set: Set, dexId: [ 797, ], hp: 200, types: [ "Metal", ], suffix: "GX", attacks: [ { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Rocket Fall", fr: "Chute Propulsée", }, effect: { en: "This attack does 30 more damage for each Colorless in your opponent's Active Pokémon's Retreat Cost.", fr: "Cette attaque inflige 30 dégâts supplémentaires pour chaque Colorless dans le Coût de Retraite du Pokémon Actif de votre adversaire.", }, damage: 30, }, { cost: [ "Metal", "Colorless", "Colorless", "Colorless", ], name: { en: "Moon Press", fr: "Pression Lunaire", }, damage: 130, }, { cost: [ "Metal", "Colorless", "Colorless", "Colorless", ], name: { en: "Blaster-GX", fr: "Réacteur-GX", }, effect: { en: "Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) (You can't use more than 1 GX attack in a game.)", fr: "Tournez toutes vos cartes Récompense face découverte. (Ces cartes Récompense restent face découverte pour le reste de la partie.) (Vous ne pouvez utiliser qu’une attaque GX par partie.)", }, damage: 180, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-20" }, ], retreat: 4, } export default card