import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss1-50", localId: 50, // Card informations name: { en: "Qwilfish", fr: "Qwilfish", }, hp: 70, type: [ Type.WATER, ], dexId: 211, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/50/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/50/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/50/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/50/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Offensive Needle", fr: "Aiguille offensive", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Empoisonné. Si c’est pile, le Pokémon Défenseur est maintenant Paralysé.", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card