import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss1-58", localId: 58, // Card informations name: { en: "Chansey", fr: "Leveinard", }, hp: 90, type: [ Type.COLORLESS, ], dexId: 113, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/58/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/58/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/58/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/58/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kanako Eo", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Pound", fr: "Écras’face", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Happy Punch", fr: "Coup d’joie", }, text: { en: "Flip a coin. If heads, remove 3 damage counters from Chansey.", fr: "Lancez une pièce. Si c’est face, retirez 3 marqueurs de dégâts de Leveinard.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card