import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss4-60", localId: 60, // Card informations name: { en: "Cubone", fr: "Osselait", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 104, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss4/60/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/60/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss4/60/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/60/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "kawayoo", abilities: [{ id: 911, type: AbilityType.POKEBODY, name: { en: "Lonely Bone", fr: "Ossolitaire", }, text: { en: "Any damage done to Cubone by your opponent's attacks is reduced by 20 for each Marowak in your discard pile (after applying Weakness and Resistance).", fr: "Tous les dégâts infligés à Osselait par les attaques de votre adversaire sont réduits de 20 pour chaque Ossatueur dans votre pile de défausse (après application de la Faiblesse et de la Résistance).", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bone Rush", fr: "Charge-os", }, text: { en: "Flip a coin until you get tails. This attack does 20 damage times the number of heads.", fr: "Lancez une pièce jusqu'à ce qu'elle tombe sur pile. Cette attaque inflige 20 dégâts multipliés par le nombre de côtés face.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Triumphant", code: "hgss4" } } export default card