import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss4-67", localId: 67, // Card informations name: { en: "Machop", fr: "Machoc", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 66, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss4/67/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/67/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss4/67/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/67/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Shin Nagasawa", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Steady Punch", fr: "Poing énergétique", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 10 dégâts plus 10 dégâts supplémentaires.", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Mach Cross", fr: "Passage éclair", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Triumphant", code: "hgss4" } } export default card