import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw11-20", localId: 20, // Card informations name: { en: "Vulpix", }, hp: 60, type: [ Type.FIRE, ], dexId: 37, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/20/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/20/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Firebreathing", }, text: { en: "Flip a coin. If heads, this attack does 10 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card