import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw11-91", localId: 91, // Card informations name: { en: "Cobalion", }, hp: 120, type: [ Type.METAL, ], dexId: 638, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/91/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/91/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Sumiyoshi Kizuki", attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Energy Press", }, text: { en: "Does 20 more damage for each Energy attached to the Defending Pokémon.", }, damage: 20 },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS ], name: { en: "Iron Breaker", }, text: { en: "The Defending Pokémon can't attack during your opponent's next turn.", }, damage: 80 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card