import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw11-RC21", localId: "RC21", // Card informations name: { en: "Shaymin-EX", }, hp: 110, type: [ Type.GRASS, ], dexId: 492, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/RC21/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/RC21/high", }, }, evolveFrom: {}, tags: [ Tag.EX, ], illustrator: "Kanako Eo", attacks: [{ cost: [ Type.GRASS ], name: { en: "Synthesis", }, text: { en: "Search your deck for a Grass Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Revenge Blast", }, text: { en: "Does 30 more damage for each Prize card your opponent has taken.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.ULTRARARE, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card