import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw9-82", localId: 82, // Card informations name: { en: "Dragonair", fr: "Draco", }, hp: 70, type: [ Type.DRAGON, ], dexId: 148, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw9/82/low", fr: "https://assets.tcgdex.net/fr/bw/bw9/82/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw9/82/high", fr: "https://assets.tcgdex.net/fr/bw/bw9/82/high", }, }, evolveFrom: { en: "Dratini", fr: "Minidraco", }, tags: [ Tag.STAGE1, ], illustrator: "TOKIYA", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Wrap", fr: "Ligotage", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé.", }, damage: 20 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Tail Smack", fr: "Coup de Queue", }, damage: 50 }], weaknesses: [{ type: Type.DRAGON, value: "×2" }], retreat: 1, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Plasma Freeze", code: "bw9" } } export default card