import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "col1-13", localId: 13, // Card informations name: { en: "Leafeon", }, hp: 90, type: [ Type.GRASS, ], dexId: 470, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/13/low", }, high: { en: "https://assets.tcgdex.net/en/col/col1/13/high", }, }, evolveFrom: { en: "Eevee", }, tags: [ Tag.STAGE1, ], illustrator: "match", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Miasma Wind", }, text: { en: "Does 50 damage times the number of Special Conditions affecting the Defending Pokémon.", }, damage: 50 },{ cost: [ Type.GRASS ], name: { en: "Soothing Scent", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card