import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "col1-25", localId: 25, // Card informations name: { en: "Feraligatr", }, hp: 130, type: [ Type.WATER, ], dexId: 160, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/25/low", }, high: { en: "https://assets.tcgdex.net/en/col/col1/25/high", }, }, evolveFrom: { en: "Croconaw", }, tags: [ Tag.STAGE2, ], illustrator: "kawayoo", attacks: [{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Spinning Tail", }, text: { en: "This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Surf", }, damage: 80 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card