import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "col1-42", localId: 42, // Card informations name: { en: "Donphan", }, hp: 100, type: [ Type.FIGHTING, ], dexId: 232, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/42/low", }, high: { en: "https://assets.tcgdex.net/en/col/col1/42/high", }, }, evolveFrom: { en: "Phanpy", }, tags: [ Tag.STAGE1, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rock Hurl", }, text: { en: "This attack's damage isn't affected by Resistance.", }, damage: 50 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Double Spin", }, text: { en: "Flip 2 coins. This attack does 70 damage times the number of heads.", }, damage: 70 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card