import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "col1-60", localId: 60, // Card informations name: { en: "Koffing", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 109, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/60/low", }, high: { en: "https://assets.tcgdex.net/en/col/col1/60/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hajime Kusajima", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Smokescreen", }, text: { en: "If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Suffocating Gas", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card