import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "col1-63", localId: 63, // Card informations name: { en: "Mareep", fr: "Wattouat", }, hp: 40, type: [ Type.LIGHTNING, ], dexId: 179, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/63/low", fr: "https://assets.tcgdex.net/fr/col/col1/63/low", }, high: { en: "https://assets.tcgdex.net/en/col/col1/63/high", fr: "https://assets.tcgdex.net/fr/col/col1/63/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Static Shock", fr: "Choc statique", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card