import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "col1-SL4", localId: "SL4", // Card informations name: { en: "Groudon", fr: "Groudon", }, hp: 100, type: [ Type.FIGHTING, ], dexId: 383, image: { low: { en: "https://assets.tcgdex.net/en/col/col1/SL4/low", fr: "https://assets.tcgdex.net/fr/col/col1/SL4/low", }, high: { en: "https://assets.tcgdex.net/en/col/col1/SL4/high", fr: "https://assets.tcgdex.net/fr/col/col1/SL4/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Yuri Umemura", attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Volcano Stomp", fr: "Écrasement volcanique", }, text: { en: "Flip a coin. If heads, discard the top 4 cards of your opponent's deck. If tails, discard the top 4 cards of your deck.", fr: "Lancez une pièce. Si c’est face, défaussez les 4 premières cartes du deck de votre adversaire. Si c’est pile, défaussez les 4 premières cartes de votre deck.", }, damage: 80 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 4, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Call of Legends", code: "col1" } } export default card