import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp4-30", localId: 30, // Card informations name: { en: "Wailord", fr: "Wailord", }, hp: 200, type: [ Type.WATER, ], dexId: 321, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp4/30/low", fr: "https://assets.tcgdex.net/fr/dp/dp4/30/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp4/30/high", fr: "https://assets.tcgdex.net/fr/dp/dp4/30/high", }, }, evolveFrom: { en: "Wailmer", fr: "Wailmer", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 847, type: AbilityType.POKEBODY, name: { en: "Sleeping Pulse", fr: "Pouls dormant", }, text: { en: "As long as Wailord remains Asleep between turns, remove 1 damage counter from Wailord.", fr: "Tant que Wailord est Endormi entre deux tours, retirez-lui 1 marqueur de dégât.", } }], attacks: [{ cost: [ Type.WATER, Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Sink Deep", fr: "Couler", }, text: { en: "If Wailord has any damage counters on it, Wailord is now Asleep.", fr: "Si Wailord possède des marqueurs de dégât, il est maintenant Endormi.", }, damage: 60 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 4, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Great Encounters", code: "dp4" } } export default card