import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-62", localId: 62, // Card informations name: { en: "Duskull", }, hp: 40, type: [ Type.PSYCHIC, ], dexId: 355, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/62/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/62/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Aya Kusube", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Haunt", }, text: { en: "Put 1 damage counter on the Defending Pokémon.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Dark Mind", }, text: { en: "Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 10 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIRE, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card