import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex3-28", localId: 28, // Card informations name: { en: "Forretress", }, hp: 80, type: [ Type.METAL, ], dexId: 205, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/28/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/28/high", }, }, evolveFrom: { en: "Pineco", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Double Metal Ball", }, text: { en: "Put 2 damage counters on each Defending Pokémon.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Backspin", }, text: { en: "After your attack, you may discard 1 Energy card attached to Forretress. If you do, switch Forretress with 1 of your Benched Pokémon.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card