import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex3-36", localId: 36, // Card informations name: { en: "Marshtomp", }, hp: 80, type: [ Type.WATER, ], dexId: 259, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/36/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/36/high", }, }, evolveFrom: { en: "Mudkip", }, tags: [ Tag.STAGE1, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Mud Splash", }, text: { en: "Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card