import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex6-112", localId: 112, // Card informations name: { en: "Venusaur ex", }, hp: 150, type: [ Type.GRASS, ], dexId: 3, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex6/112/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex6/112/high", }, }, evolveFrom: { en: "Ivysaur", }, tags: [ Tag.EX, ], illustrator: "Ryo Ueda", abilities: [{ id: 242, type: AbilityType.POKEPOWER, name: { en: "Energy Trans", }, text: { en: "As often as you like during your turn (before your attack), move a Grass Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Venusaur ex is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Pollen Hazard", }, text: { en: "The Defending Pokémon is now Poisoned, Burned, and Confused.", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Solarbeam", }, damage: 90 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" },{ type: Type.FIRE, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "FireRed & LeafGreen", code: "ex6" } } export default card