import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex6-29", localId: 29, // Card informations name: { en: "Scyther", }, hp: 60, type: [ Type.GRASS, ], dexId: 123, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex6/29/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex6/29/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", abilities: [{ id: 633, type: AbilityType.POKEBODY, name: { en: "Leaf Ride", }, text: { en: "If Scyther has any Energy attached to it, Scyther's Retreat Cost is 0.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Fury Cutter", }, text: { en: "Flip 3 coins. If 1 of them is heads, this attack does 10 damage plus 10 more damage. If 2 of them are heads, this attack does 10 damage plus 20 more damage. If all of them are heads, this attack does 10 damage plus 40 more damage.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "FireRed & LeafGreen", code: "ex6" } } export default card