import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex6-55", localId: 55, // Card informations name: { en: "Bulbasaur", }, hp: 50, type: [ Type.GRASS, ], dexId: 1, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex6/55/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex6/55/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hajime Kusajima", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Ram", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Gouge", }, text: { en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "FireRed & LeafGreen", code: "ex6" } } export default card