import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex9-10", localId: 10, // Card informations name: { en: "Sceptile", }, hp: 100, type: [ Type.GRASS, ], dexId: 254, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex9/10/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex9/10/high", }, }, evolveFrom: { en: "Grovyle", }, tags: [ Tag.STAGE2, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 914, type: AbilityType.POKEBODY, name: { en: "Green Essence", }, text: { en: "As long as Sceptile is in play, each of your Active Pokémon that has Grass Energy attached to it can't be affected by any Special Conditions.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Razor Leaf", }, damage: 30 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Swift", }, text: { en: "This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Emerald", code: "ex9" } } export default card