import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-55", localId: 55, // Card informations name: { en: "Sabrina's Haunter", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 93, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/55/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/55/high", }, }, evolveFrom: { en: "Gastly", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Nightmare", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 20 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Shadow Attack", }, text: { en: "Flip a coin. If heads, and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 30 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card