import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym2-73", localId: 73, // Card informations name: { en: "Giovanni's Magikarp", }, hp: 30, type: [ Type.WATER, ], dexId: 129, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/73/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/73/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.WATER ], name: { en: "Ancestral Memory", }, text: { en: "Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Giovanni's Magikarp stays in play (even putting Giovanni's Magikarp on the Bench won't let you use it again).", }, },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Flail Around", }, text: { en: "Flip 3 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card