import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss3-65", localId: 65, // Card informations name: { en: "Scyther", fr: "Insecateur", }, hp: 70, type: [ Type.GRASS, ], dexId: 123, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/65/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/65/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/65/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/65/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Cut", fr: "Coupe", }, damage: 20 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slashing Strike", fr: "Coup déchirant", }, text: { en: "During your next turn, Scyther can't use Slashing Strike.", fr: "Insécateur ne peut pas utiliser son Coup déchirant pendant votre prochain tour.", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card