import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo4-22", localId: 22, // Card informations name: { en: "Light Dragonair", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 148, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/22/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/22/high", }, }, evolveFrom: { en: "Dratini", }, tags: [ Tag.STAGE1, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Healing Light", }, text: { en: "Remove 1 damage counter from each of your Pokémon that has any damage counters on it.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Protective Wave", }, text: { en: "Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Light Dragonair.", }, }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card