import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo4-49", localId: 49, // Card informations name: { en: "Light Machoke", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 67, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/49/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/49/high", }, }, evolveFrom: { en: "Machop", }, tags: [ Tag.STAGE1, ], illustrator: "Miki Tanaka", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Return Home", }, text: { en: "If you have any Benched Pokémon, shuffle 1 of them and all cards attached to it into your deck.", }, },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Gentle Kick", }, text: { en: "If the Defending Pokémon has no damage counters on it, this attack does 40 damage. If it has any, this attack does 20 damage.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card