import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl1-78", localId: 78, // Card informations name: { en: "Kricketot", fr: "Crikzik", }, hp: 60, type: [ Type.GRASS, ], dexId: 401, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl1/78/low", fr: "https://assets.tcgdex.net/fr/pl/pl1/78/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl1/78/high", fr: "https://assets.tcgdex.net/fr/pl/pl1/78/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kyoko Umemoto", attacks: [{ cost: [ Type.GRASS ], name: { en: "Lullaby", fr: "Comptine", }, text: { en: "The Defending Pokémon is now Asleep.", fr: "Le Pokémon Défenseur est maintenant Endormi.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rollout", fr: "Roulade", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Platinum", code: "pl1" } } export default card