import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl1-87", localId: 87, // Card informations name: { en: "Psyduck", fr: "Psykokwak", }, hp: 60, type: [ Type.WATER, ], dexId: 54, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl1/87/low", fr: "https://assets.tcgdex.net/fr/pl/pl1/87/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl1/87/high", fr: "https://assets.tcgdex.net/fr/pl/pl1/87/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Tomokazu Komiya", attacks: [{ name: { en: "Headache", fr: "Migraine", }, text: { en: "Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during his or her next turn.", fr: "Lancez une pièce. Si c'est face, votre adversaire ne peut pas jouer de cartes Dresseur, Supporter ou Stade de sa main lors de son prochain tour.", }, },{ cost: [ Type.WATER ], name: { en: "Latent Power", fr: "Puissance dormante", }, text: { en: "Flip a coin. If tails, this attack does no damage to the Defending Pokémon. Instead, Psyduck is now Confused.", fr: "Lancez une pièce. Si c'est pile, cette attaque n'inflige pas de dégâts au Pokémon Défenseur. Psykokwak est alors Confus.", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "+10" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Platinum", code: "pl1" } } export default card