import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl1-93", localId: 93, // Card informations name: { en: "Skitty", fr: "Skitty", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 300, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl1/93/low", fr: "https://assets.tcgdex.net/fr/pl/pl1/93/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl1/93/high", fr: "https://assets.tcgdex.net/fr/pl/pl1/93/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ name: { en: "Heal Bell", fr: "Glas de soin", }, text: { en: "Remove 1 damage counter from each of your Pokémon.", fr: "Retirez à chacun de vos Pokémon 1 marqueur de dégât.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Take Down", fr: "Bélier", }, text: { en: "Skitty does 10 damage to itself.", fr: "Skitty s'inflige 10 dégâts.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "+10" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Platinum", code: "pl1" } } export default card